L&D Management presented a vendor product for us to review. After analyzing the demo, it was determined to be nothing more than an SL project with a new way to present the summative assessment. Deciding to provide a truly unique experience, the proof-of-concept prototype was built over a weekend (2 days) and presented to Learning and Development management the following week. Not complete, it showed the new business unit that we could produce a better product internally, saving thousands of dollars.
The Information Technology business unit had paid an external vendor for their original materials, not knowing that HR Learning & Development was capable of designing and developing materials. Asked by management if we could do better, I took the task of building a quick prototype over the weekend to provide to L&D management the following week (2-day turnaround).
Rather than go with the traditional "professional" delivery look that was typically designed and developed, I decided to take a "fun" approach as there would also be game elements involved. Using Doodly for initial concepts and scenes, I edited those images in Photoshop and Illustrator to create a very streamlined delivery (15 minutes), presenting information in a more modern delivery with elements of multimedia and user-interaction throughout. Iterative procedures allowed me to quickly create the prototype, work through the desired actions, and fine-tune/address problem areas so as to ensure a 100% working product to reviewers.
The result was met with great reviews by both L&D Management and the IT business unit leadership. The final/summative assessment consisted of branching scenarios that affected the final outcome as well as a Jeopard-style game, complete with variable adjustments (up and down), score tracking, and final results.
Click the button below for the Phishing Project module.
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